Tier 1 Coordination

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Ares Pax
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Tier 1 Coordination

#1 Postby Ares Pax » Wed Feb 13, 2019 5:04 am

As I am prolly sleeping in a couple of hours, I figure we can discuss stuff here. For round 1, I figure Ares should go at start, and hit hard if he can. If he spends Destiny, he adds half dark destiny pool to damage, and has Lethal Blows.

I'ma gonna confirm my saber info, but I'm leaning reducing critical rate or Vicious.

Ares hsa no parry or reflect though, so I expect him to go down fast potentially.
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Silas Myles Pearson
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Re: Tier 1 Coordination

#2 Postby Silas Myles Pearson » Wed Feb 13, 2019 5:06 am

I'm pretty fine with going early or late. Pretty afk for another 90 minutes or so.
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O'vala Aeser
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Re: Tier 1 Coordination

#3 Postby O'vala Aeser » Wed Feb 13, 2019 5:10 am

I have Parry/Reflect 1 and not much else to offer beyond 2y2g. I'd say O'vala is pretty straightforward! If I hadn't taken Force powers, then I might have gotten to Saber Swarm by now T_T
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Byron Mik
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Re: Tier 1 Coordination

#4 Postby Byron Mik » Wed Feb 13, 2019 5:22 am

Byron is 2eP+2eA with Lightsaber, Parry 2, Reflect 1, Defensive Stance, Sense active and his lightsaber grants 1 free advantage to all rolls and has a Crit rating of 1, so if there are minions he may clear them out first and if not tie up a strong enemy and whittle them down with critical hits.

Remember like strain Crit can be chosen multiple times, this increases the Critical Injury roll by +10 for each additional activation, also minions die instantly to crits if there are any. Unless we are facing a Nemesis all damage even strain will really hurt the enemy which is why they often lack Parry. If we have a Nemesis threat I suggest we at minimum two man them if not more and may even suggest an alpha strike if possible.

Also for those of us with Parry or using Strain make sure to spend advantage to get back Strain so you don't run short later in the fight.
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Faily
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Re: Tier 1 Coordination

#5 Postby Faily » Wed Feb 13, 2019 5:36 am

I will start the Combat tonight when I get home.

I encourage people to leave ghosting notes, and I will try my best to follow them.
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Ares Pax
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Re: Tier 1 Coordination

#6 Postby Ares Pax » Wed Feb 13, 2019 5:41 am

I ascend and become the Emperor and kill the Sith.

I rolled 6eF plz kthxbai
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Re: Tier 1 Coordination

#7 Postby Ares Pax » Wed Feb 13, 2019 6:19 am

Ares Pax wrote:Would like to go ahead in i ot order as I have low defense. If hit successful, invoke juyo tdlent for dark destiny dsmage, and trigger crit if I can. Aiming if I csn get maneuver.


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Eir
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Re: Tier 1 Coordination

#8 Postby Eir » Wed Feb 13, 2019 6:45 am

Eir is Lightsaber 2eP+2eA, Parry 1, Improved Parry, Reflect 1, Defensive Stance, Sense committed. I also went the Crit 1 mod.
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Silas Myles Pearson
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Re: Tier 1 Coordination

#9 Postby Silas Myles Pearson » Wed Feb 13, 2019 3:38 pm

Okay, Stage 1 combat is over. We have Two injuried people.

I've taken 7 wounds

Ares has 6 wounds and a crit.

I have 4 stim packs and a emergency med kit.

We have 5 'actions to heal'

Do we want to team up for two medicine checks them stim someone?

Or one medicine check and stim 2 people?

Could also have oen unassited medicine check or Eir try and force heal.
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Re: Tier 1 Coordination

#10 Postby Eir » Wed Feb 13, 2019 3:51 pm

Eir rolls 1eP+3eA on Medicine, with a free success and advantage on rolls from Med-Aid patches. I only have the emergency kit though, so no Boost die.

If we only have 1 action, I'll lose my Sense bonus if I Force Heal as I'll have to drop the committed die.
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Re: Tier 1 Coordination

#11 Postby Ares Pax » Wed Feb 13, 2019 3:56 pm

I have 4 stimpacks. I would prefer a medicine check on my out of turn, but am willing to burn a stimpack if needed.
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Eir
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Re: Tier 1 Coordination

#12 Postby Eir » Wed Feb 13, 2019 4:01 pm

Agreed, if we can patch everyone up with rolls and save our stimpacks, that would be best. You could use your 'action' to assist a healing roll, or save it in case you still need a stim after we've rolled?
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Re: Tier 1 Coordination

#13 Postby Byron Mik » Wed Feb 13, 2019 8:27 pm

I can assist with Healing, have 1eP+3eA for Medicine.
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Re: Tier 1 Coordination

#14 Postby Ares Pax » Wed Feb 13, 2019 8:55 pm

I am fine with assisting if needed. Or holding onto it for stimpacks.
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Eir
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Re: Tier 1 Coordination

#15 Postby Eir » Wed Feb 13, 2019 10:36 pm

Do you want one of us to try taking off the crit, or focus on getting your health back up?
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Re: Tier 1 Coordination

#16 Postby Ares Pax » Wed Feb 13, 2019 11:08 pm

Hm...tough call, but I'm leaning crit. +10 vs me is not fun, and wounds I cna stimpack up if needed during combat, or perhaps someone not helaing me can stim me?
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Re: Tier 1 Coordination

#17 Postby Eir » Wed Feb 13, 2019 11:57 pm

Ares is now Crit free.

Silas could try Medicine (Easy) on Ares, and Byron Medicine (Easy) on Silas and see how many wounds we can pick up before dipping into the stims?

I used an assist (Ares or O’vala, doesn’t matter), so that leaves 1 person with a stim to top someone up if needed.
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Ares Pax
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Re: Tier 1 Coordination

#18 Postby Ares Pax » Wed Feb 13, 2019 11:59 pm

Woohoo!

Eir is greatest. Eir for Sith Empress!


That's how it works, right?
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Re: Tier 1 Coordination

#19 Postby Silas Myles Pearson » Thu Feb 14, 2019 12:57 am

Let's have o'vala assist Eir

Then I can medicine Ares

And byron can medicine me.

Leaving ares free to stim himself if need be.
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Re: Tier 1 Coordination

#20 Postby Eir » Thu Feb 14, 2019 10:18 am

Post Phase 2:

Librarian needs a Hard Medicine check.
Silas needs an Average Medicine check/Stimpack.
O'vala needs an Easy Medicine check/Stimpack.
Byron could use an Average Medicine (crit removal) check.

Eir will use or provide a Med-Aid Patch (+1 Success, +1 Advantage) for the check on the Librarian.
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