Group 3 2/5 wounds 3/4 troopers remaining
The next group opened fire on Taime, firing more accurately than the first had managed.
....................................................................................................
Maneuver aim
LHotR, group 2 shoot Taime, aim, setback, destiny defense, despair upgrade: 2eP+1eB+1eS+2eC 0 successes, 1 advantage






LHotR, group 2 forgot boost: 1eB 1 success

Hit Taime for 8 damage before soak/reflect, boost to next shooter

























