GM Questions

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O'vala Aeser
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Re: GM Questions

#81 Postby O'vala Aeser » Sun Feb 10, 2019 8:56 am

Zanja wrote:What happens if we try the crafting roll and fail?

This is, uh, very important for me.
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Faily
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Re: GM Questions

#82 Postby Faily » Sun Feb 10, 2019 9:02 am

O'vala Aeser wrote:
Zanja wrote:What happens if we try the crafting roll and fail?

This is, uh, very important for me.


Fox and Dove convention has decided: if someone fails, they can fix it and get a basic for 2 timeslots?. So 5 total.
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Esla Tor
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Re: GM Questions

#83 Postby Esla Tor » Mon Feb 11, 2019 12:30 am

Reforging a Hilt
Reforging a Lightsaber is easier than starting from scratch, the materials cost is reduced by 50% and the crafter gains a Boost die to the Mechanics check. They gain an additional Boost die on this check if this is a lightsaber they created.


How I'm understanding this is that if we choose to roll Mechanics instead of Knowledge, we get the discount and a boost die in the creation roll?

Is this right? Thanks!
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Faily
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Re: GM Questions

#84 Postby Faily » Mon Feb 11, 2019 12:32 am

Esla Tor wrote:
Reforging a Hilt
Reforging a Lightsaber is easier than starting from scratch, the materials cost is reduced by 50% and the crafter gains a Boost die to the Mechanics check. They gain an additional Boost die on this check if this is a lightsaber they created.


How I'm understanding this is that if we choose to roll Mechanics instead of Knowledge, we get the discount and a boost die in the creation roll?

Is this right? Thanks!


Should be regardless of Lore or Mechanics. Will fix. :)
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Silas Myles Pearson
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Re: GM Questions

#85 Postby Silas Myles Pearson » Tue Feb 12, 2019 2:57 pm

So, I'm guessing we can have threads from Em to Lm at this point?

But nothing EA on aside fron event 1, event 2?

As the zombie trance lasts MA+ into infinity?
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Hatoful GM
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Re: GM Questions

#86 Postby Hatoful GM » Tue Feb 12, 2019 3:28 pm

Can confirm, morning slots are open to use as you please.

For now, nothing is available from EA onward besides the activities and events.
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Silas Myles Pearson
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Re: GM Questions

#87 Postby Silas Myles Pearson » Tue Feb 12, 2019 4:22 pm

Can we enter the combats with force powers comitted? Or should we activate them with a action during combat?
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Re: GM Questions

#88 Postby Hatoful GM » Tue Feb 12, 2019 4:40 pm

I don't want to confidently answer for Faily's combat (the Tier 1). For mine (Tier 2), there will be an opportunity to commit ahead of time. I'll post the rules for that when it gets to the combat part of things.
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Ares Pax
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Re: GM Questions

#89 Postby Ares Pax » Tue Feb 12, 2019 7:08 pm

The visions...are we looking at our future selves? Or same selves as in the Temple, only projected to Coruscant? Just curious for fluff purposes :)
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Faily
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Re: GM Questions

#90 Postby Faily » Tue Feb 12, 2019 9:18 pm

Sure, you'll get to Committ Force Powers beforehand.
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Byron Mik
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Re: GM Questions

#91 Postby Byron Mik » Tue Feb 12, 2019 10:34 pm

I take it we have our lightsabers by the vision combat time?
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Ares Pax
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Re: GM Questions

#92 Postby Ares Pax » Tue Feb 12, 2019 10:46 pm

Confirmed on Discord, yep.
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Faily
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Re: GM Questions

#93 Postby Faily » Tue Feb 12, 2019 11:22 pm

Byron Mik wrote:I take it we have our lightsabers by the vision combat time?


As Ares said, you do. We had to give you guys at least one chance to use your shiny new toys. ;)
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Re: GM Questions

#94 Postby Hatoful GM » Wed Feb 13, 2019 12:36 am

Ares Pax wrote:The visions...are we looking at our future selves? Or same selves as in the Temple, only projected to Coruscant? Just curious for fluff purposes :)


Your same selves as in the Temple. You'll have to wait to see everyone all grown up!
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Silas Myles Pearson
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Re: GM Questions

#95 Postby Silas Myles Pearson » Sat Feb 16, 2019 2:55 pm

Just a odd question.

Now that we have real sabers, do we turn in our trainign sabers?
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Re: GM Questions

#96 Postby Faily » Sat Feb 16, 2019 3:03 pm

Silas Myles Pearson wrote:Just a odd question.

Now that we have real sabers, do we turn in our trainign sabers?


Faily wrote:Characters will be given the following items by the Order:

- One handheld Comlink.

- One Training Lightsaber. These are not to be modified or tampered with in any way, as they will be returned to the Jedi Order when you have constructed your own Lightsaber.
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